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storedPlaceHandler Class Reference

Class that controls the element of a panel that represent a stored place. It extracts the index from the name of this GameObject. More...

Inheritance diagram for storedPlaceHandler:

Public Member Functions

int getIndex ()
 Getter of the index_ property. More...
 

Private Member Functions

void Awake ()
 This method is called on the first frame, it initialices the index_ property as the number that this GameObject has on its name. More...
 

Private Attributes

int index_
 index of this stored place. More...
 

Detailed Description

Class that controls the element of a panel that represent a stored place. It extracts the index from the name of this GameObject.

Member Function Documentation

◆ Awake()

void storedPlaceHandler.Awake ( )
private

This method is called on the first frame, it initialices the index_ property as the number that this GameObject has on its name.

◆ getIndex()

int storedPlaceHandler.getIndex ( )

Getter of the index_ property.

Returns
int with the index of this GameObject.

Member Data Documentation

◆ index_

int storedPlaceHandler.index_
private

index of this stored place.


The documentation for this class was generated from the following file: