This class controls the informative panel prefab that is used for example on the stats screen.
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void | updateData (string newData) |
| This method sets the given string as the text that is showed on the data_ GameObject. More...
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GameObject | data_ |
| GameObject that contains the text that will be showed. More...
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This class controls the informative panel prefab that is used for example on the stats screen.
◆ updateData()
void informationPosterController.updateData |
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string |
newData | ) |
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This method sets the given string as the text that is showed on the data_ GameObject.
- Parameters
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◆ data_
GameObject informationPosterController.data_ |
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private |
GameObject that contains the text that will be showed.
The documentation for this class was generated from the following file: