This class store as static properties the parameters that affect the game rules. For example it stores the maximum distance to a point to be considered as a valid visit.
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static double | getMaxDistance () |
| getter of the maxDistance_ static property. More...
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static double | getMinutesOfCooldown () |
| getter of the minutesOfCooldown_ static property. More...
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static int | getMaxPlacesStored () |
| getter of the maxPlacesStored_ static property. More...
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static long | getExpiryTimeForChallenges () |
| getter of the expiryTimeForChallenges_ static property. More...
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static bool | challengeHasExpired (long startTimestamp) |
| This method returns true if the current timestamp is bigger than the given timestamp plus the expiryTimeForChallenges static property because if its bigger its means that the expiry time is on the past. More...
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static int | calculateChallengeScore (long startTimestamp, long completationTimestamp, double distanceToUserBase) |
| This method calculates the score of a completed challenge using the timestamp of the challenge's begginging, the timestamp of the challenge's completation and the distance in kilometers to the user's base. More...
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static double | getScoreToTheChallenger (double scoreOfChallenged) |
| this method returns the score that the challenger should obtain knowing how much score the challenged person earned. More...
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static double | getScoreForVisitingAPlace (int placeVisits, int maxVisits, bool newVisit=false) |
| This method calculates the score that the current user has to earn when he visits a place. For calculating the score it needs the visits of that place, the number of visits of the most visited place and it also needs if the user has already visit that place or not. The score will be higher if the user visits a new place than if the user visits a place that he has already visited it. The score will be proportional to the number of visits that place has compared to the most visited place. More...
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static string | calculateRange (int score) |
| This method returns the name of the range that the user should be. To calculate the user range it uses the user's score. If the score is a negative number it will return the empty string. More...
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static int | getIndexOfRange (string range) |
| This method returns the correspondent index of the given range name, if the given string isnt any defined range, it will return -1. More...
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static string | getAnonymousName () |
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static double | maxDistance_ = 0.05 |
| double this static property stores the maximum distance between the player and an interesting point to be considerer as a visit. It is represented on kilometers, its default is 50m which is 0.05km More...
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static double | minutesOfCooldown_ = 60 |
| contains the time in minutes that a player has to wait to visit again a place. Its default value is 60 minutes. More...
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static int | maxPlacesStored_ = 5 |
| contains the maximum number of places that you can store in the pocket for internetless visits. Its default value is 5. More...
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static long | expiryTimeForChallenges_ = 6048000000000 |
| contains the time that challenges stay active until they expire. Its default value is 7 days. More...
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static double | scoreToTheChallenger_ = 0.1d |
| proportion of points that challenger should get when other user completes his challenges. More...
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static double | baseBonusNewVisit_ = 15.0d |
| points that the user will receive as minimum for visiting a new place. More...
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static double | baseBonusVisit_ = 10.0d |
| points that the user will receive as minimum for visiting a place that he has already visited. More...
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static Dictionary< string, int > | ranges_ |
| Dictionary that contains the names of the ranges and the minimum score that a user have to has to be considered of that range. They have to be sorted as higher ranger first. More...
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This class store as static properties the parameters that affect the game rules. For example it stores the maximum distance to a point to be considered as a valid visit.
◆ calculateChallengeScore()
static int gameRules.calculateChallengeScore |
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long |
startTimestamp, |
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long |
completationTimestamp, |
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double |
distanceToUserBase |
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This method calculates the score of a completed challenge using the timestamp of the challenge's begginging, the timestamp of the challenge's completation and the distance in kilometers to the user's base.
- Parameters
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long | timestamp of the begginging of the challenge. |
long | timestamp of the completation of the challenge. |
double | distance in kms to the user. |
- Returns
- int score of the completed challenge.
◆ calculateRange()
static string gameRules.calculateRange |
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int |
score | ) |
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This method returns the name of the range that the user should be. To calculate the user range it uses the user's score. If the score is a negative number it will return the empty string.
- Parameters
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int | with the user's score. |
- Returns
- string with the current user range name.
◆ challengeHasExpired()
static bool gameRules.challengeHasExpired |
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long |
startTimestamp | ) |
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This method returns true if the current timestamp is bigger than the given timestamp plus the expiryTimeForChallenges static property because if its bigger its means that the expiry time is on the past.
- Parameters
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long | with the timestamp when the challenge was started. |
- Returns
- bool true if the challenge that started on the given timestmap has already expired, false in other case.
◆ getAnonymousName()
static string gameRules.getAnonymousName |
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- Returns
- string with the name defined for anonymous users
◆ getExpiryTimeForChallenges()
static long gameRules.getExpiryTimeForChallenges |
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getter of the expiryTimeForChallenges_ static property.
- Returns
- the time that challenges stay active until they expire.
◆ getIndexOfRange()
static int gameRules.getIndexOfRange |
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string |
range | ) |
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This method returns the correspondent index of the given range name, if the given string isnt any defined range, it will return -1.
- Parameters
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string | searched range name |
- Returns
- int with the index of the correspondent range
◆ getMaxDistance()
static double gameRules.getMaxDistance |
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getter of the maxDistance_ static property.
- Returns
- double that contains the maximum distance in kilometers to decide if a player is too far away from an interesting point to visit that point.
◆ getMaxPlacesStored()
static int gameRules.getMaxPlacesStored |
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getter of the maxPlacesStored_ static property.
- Returns
- the maximum number of places that you can store in the pocket for internetless visits.
◆ getMinutesOfCooldown()
static double gameRules.getMinutesOfCooldown |
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getter of the minutesOfCooldown_ static property.
- Returns
- double that contains the time in minutes that a player has to wait to visit again a place.
◆ getScoreForVisitingAPlace()
static double gameRules.getScoreForVisitingAPlace |
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int |
placeVisits, |
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int |
maxVisits, |
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bool |
newVisit = false |
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This method calculates the score that the current user has to earn when he visits a place. For calculating the score it needs the visits of that place, the number of visits of the most visited place and it also needs if the user has already visit that place or not. The score will be higher if the user visits a new place than if the user visits a place that he has already visited it. The score will be proportional to the number of visits that place has compared to the most visited place.
- Parameters
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int | number of visits of the visited place. |
int | number of visits of the most visited place. |
bool | true if the user never has visited that place. Its default value is false. |
- Returns
- double score that should earn the current user.
◆ getScoreToTheChallenger()
static double gameRules.getScoreToTheChallenger |
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double |
scoreOfChallenged | ) |
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this method returns the score that the challenger should obtain knowing how much score the challenged person earned.
- Parameters
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double | that is the score that earned the challenged person. |
- Returns
- double with scored that the challenger should earn.
◆ baseBonusNewVisit_
double gameRules.baseBonusNewVisit_ = 15.0d |
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points that the user will receive as minimum for visiting a new place.
◆ baseBonusVisit_
double gameRules.baseBonusVisit_ = 10.0d |
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points that the user will receive as minimum for visiting a place that he has already visited.
◆ expiryTimeForChallenges_
long gameRules.expiryTimeForChallenges_ = 6048000000000 |
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contains the time that challenges stay active until they expire. Its default value is 7 days.
◆ maxDistance_
double gameRules.maxDistance_ = 0.05 |
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double this static property stores the maximum distance between the player and an interesting point to be considerer as a visit. It is represented on kilometers, its default is 50m which is 0.05km
◆ maxPlacesStored_
int gameRules.maxPlacesStored_ = 5 |
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contains the maximum number of places that you can store in the pocket for internetless visits. Its default value is 5.
◆ minutesOfCooldown_
double gameRules.minutesOfCooldown_ = 60 |
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contains the time in minutes that a player has to wait to visit again a place. Its default value is 60 minutes.
◆ ranges_
Dictionary<string,int> gameRules.ranges_ |
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Initial value:= new Dictionary<string,int>(){
{"Mencey", 50000},
{"Achimencey", 10000},
{"Guañameñe", 3000},
{"Tagorero", 1500},
{"Sigoñes", 750},
{"Cichiciquitzos", 300},
{"Achicaxna", 100},
{"Achicaxnais", 0},
}
Dictionary that contains the names of the ranges and the minimum score that a user have to has to be considered of that range. They have to be sorted as higher ranger first.
◆ scoreToTheChallenger_
double gameRules.scoreToTheChallenger_ = 0.1d |
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proportion of points that challenger should get when other user completes his challenges.
The documentation for this class was generated from the following file: